Livre  0.8.0
Largescale Interactive Volume Rendering Engine (Livre)
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 12]
 CDeleteArrayHelper classes for shared_ptr objects
 CGLContextWarpper for different kinds of OpenGL contexts
 CGLSLShadersLoads vertex, fragment and geometry shaders with GLSL include directive support
 CShaderDataThe ShaderData structure holds all the informations for the shader (strings for vertex, geometry, fragment shader and strings for separate glsl code used with glsl's include directive)
 CTransferFunction1DColor and transparency for an RGBA 1 dimensional Transfer Function
 CVersionInformation about the current LivreCore version