A Tiled Interactive DisplayWall Environment
Welcome to Tide, a software for Tiled Interactive DisplayWall Environments providing multi-user touch interaction for collaborations.
Tide is the direct successor of DisplayCluster at BlueBrain. Amongst several performance and stability improvements, Tide provides asynchronous data loading, texture uploading and tile-based content rendering which is based on a distributed, event-driven QtQuick2 engine.
Tide provides the following features:
A copy of this documentation can be found at bluebrain.github.io.
Please also take a look at the latest Changelog.
Tide uses CMake to create a platform-specific build environment. The following platforms and build environments are tested: