37 std::string
getName()
const final;
39 bool isSupported(
const std::string& storage,
const std::string& extension)
const final;
ModelDescriptorPtr importFromStorage(const std::string &storage, const LoaderProgress &callback, const PropertyMap &properties) const final
ArchiveLoader(Scene &scene, LoaderRegistry ®istry)
ModelDescriptorPtr importFromBlob(Blob &&blob, const LoaderProgress &callback, const PropertyMap &properties) const final
bool isSupported(const std::string &storage, const std::string &extension) const final
std::string getName() const final
std::vector< std::string > getSupportedStorage() const final
Scene object This object contains collections of geometries, materials and light sources that are use...
std::shared_ptr< ModelDescriptor > ModelDescriptorPtr