36 _children.push_back(child);
The PointOctreeNode class implement a spherical node of the Octree acceleration structure used by the...
void setChild(PointOctreeNode *child)
Add a Child to the node.
void addValue(const double value)
Add a value to the node.
double getValue() const
Get the value of the node.
const Vector3f & getCenter() const
Get the center of the node.
PointOctreeNode(const Vector3f ¢er, const double size)
Construct a new Octree Node object.
const std::vector< PointOctreeNode * > & getChildren() const
Get the node children.