#include <Light.h>
Definition at line 150 of file Light.h.
◆ AmbientLight() [1/2]
core::AmbientLight::AmbientLight |
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const Vector3d & |
color, |
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double |
intensity, |
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bool |
isVisible |
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AmbientLight The ambient light surrounds the scene and illuminates it from infinity with constant radiance (determined by combining the parameters color and intensity).
- Parameters
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color | Light source RGB color |
intensity | Amount of light emitted |
isVisible | Whether the light can be directly seen |
Definition at line 72 of file Light.cpp.
◆ AmbientLight() [2/2]
core::AmbientLight::AmbientLight |
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default |
The documentation for this class was generated from the following files: