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Renderer.h File Reference
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Classes

class  core::Renderer
 Renderer class inherits from PropertyObject class The Renderer class has methods to render a FrameBuffer, get variance, commit, and pick a point as well as virtual methods to set camera and render frames in specific engines. It also contains a protected ScenePtr _scene variable. More...
 
struct  core::Renderer::PickResult
 PickResult Struct containing hit boolean value and Vector3d pos PickResult struct is used to retrieve information about whether the pick ray hit anything and if so the vector position. More...
 

Namespaces

 core