|
using | int64 = ::int64_t |
|
using | uint64 = ::uint64_t |
|
using | int32 = ::int32_t |
|
using | uint32 = ::uint32_t |
|
using | int16 = ::int16_t |
|
using | uint16 = ::uint16_t |
|
using | int8 = ::int8_t |
|
using | uint8 = ::uint8_t |
|
using | index_t = ::int64_t |
|
using | strings = std::vector< std::string > |
|
using | floats = std::vector< float > |
|
using | ints = std::vector< int > |
|
using | uints = std::vector< unsigned int > |
|
using | int8_ts = std::vector< int8_t > |
|
using | uint8_ts = std::vector< uint8_t > |
|
using | int16_ts = std::vector< int16_t > |
|
using | uint16_ts = std::vector< uint16_t > |
|
using | int32_ts = std::vector< int32_t > |
|
using | uint32_ts = std::vector< uint32_t > |
|
using | int64_ts = std::vector< int64_t > |
|
using | uint64_ts = std::vector< uint64_t > |
|
using | size_ts = std::vector< size_t > |
|
using | StringMap = std::map< std::string, std::string > |
|
using | Color = core::Vector3d |
|
using | Palette = std::vector< Color > |
|
using | Quaternions = std::vector< core::Quaterniond > |
|
using | bools = std::vector< bool > |
|
using | doubles = std::vector< double > |
|
using | Vector3ds = std::vector< core::Vector3d > |
|
using | Vector3dm = std::map< uint64_t, core::Vector3d > |
|
using | Vector4ds = std::vector< core::Vector4d > |
|
using | Vector2uis = std::vector< core::Vector2ui > |
|
using | Vector3uis = std::vector< core::Vector3ui > |
|
using | uint8_tm = std::map< uint64_t, uint8_t > |
|
using | uint64_tm = std::map< uint64_t, uint64_t > |
|
using | CommandLineArguments = std::map< std::string, std::string > |
|
using | core::ActionInterfacePtr = std::shared_ptr< ActionInterface > |
|
using | core::EnginePtr = std::shared_ptr< Engine > |
|
using | core::ScenePtr = std::shared_ptr< Scene > |
|
using | core::CameraPtr = std::shared_ptr< Camera > |
|
using | core::RendererPtr = std::shared_ptr< Renderer > |
|
using | core::FrameBufferPtr = std::shared_ptr< FrameBuffer > |
|
using | core::ModelPtr = std::unique_ptr< Model > |
|
using | core::ModelMetadata = std::map< std::string, std::string > |
|
using | core::Transformations = std::vector< Transformation > |
|
using | core::ModelDescriptorPtr = std::shared_ptr< ModelDescriptor > |
|
using | core::ModelDescriptors = std::vector< ModelDescriptorPtr > |
|
using | core::ModelInstances = std::vector< ModelInstance > |
|
using | core::MaterialPtr = std::shared_ptr< Material > |
|
using | core::MaterialMap = std::map< size_t, MaterialPtr > |
|
using | core::ClipPlanePtr = std::shared_ptr< ClipPlane > |
|
using | core::ClipPlanes = std::vector< ClipPlanePtr > |
|
using | core::Spheres = std::vector< Sphere > |
|
using | core::SpheresMap = std::map< size_t, Spheres > |
|
using | core::Cylinders = std::vector< Cylinder > |
|
using | core::CylindersMap = std::map< size_t, Cylinders > |
|
using | core::Cones = std::vector< Cone > |
|
using | core::ConesMap = std::map< size_t, Cones > |
|
using | core::TriangleMeshMap = std::map< size_t, TriangleMesh > |
|
using | core::StreamlinesDataMap = std::map< size_t, StreamlinesData > |
|
using | core::Curves = std::vector< Curve > |
|
using | core::CurvesMap = std::map< size_t, Curves > |
|
using | core::FieldPtr = std::shared_ptr< Field > |
|
using | core::FieldsMap = std::map< size_t, FieldPtr > |
|
using | core::VolumePtr = std::shared_ptr< Volume > |
|
using | core::SharedDataVolumePtr = std::shared_ptr< SharedDataVolume > |
|
using | core::BrickedVolumePtr = std::shared_ptr< BrickedVolume > |
|
using | core::VolumesMap = std::map< size_t, VolumePtr > |
|
using | core::Texture2DPtr = std::shared_ptr< Texture2D > |
|
using | core::TexturesMap = std::map< std::string, Texture2DPtr > |
|
using | core::LightPtr = std::shared_ptr< Light > |
|
using | core::Lights = std::vector< LightPtr > |
|
using | core::DirectionalLightPtr = std::shared_ptr< DirectionalLight > |
|
using | core::SphereLightPtr = std::shared_ptr< SphereLight > |
|
using | core::QuadLightPtr = std::shared_ptr< QuadLight > |
|
using | core::SpotLightPtr = std::shared_ptr< SpotLight > |
|
using | core::AbstractSimulationHandlerPtr = std::shared_ptr< AbstractSimulationHandler > |
|
using | core::Plane = std::array< double, 4 > |
|
using | core::Planes = std::vector< Plane > |
|
using | core::TaskPtr = std::shared_ptr< AbstractTask > |
|
using | core::LoaderPtr = std::unique_ptr< Loader > |
|
using | core::OctreeVectors = std::vector< OctreeVector > |
|
using | core::OctreePoints = std::vector< OctreePoint > |
|