150 std::unique_ptr<Impl> _impl;
PLATFORM_API Engine & getEngine()
PLATFORM_API void render()
PLATFORM_API Core(int argc, const char **argv)
PLATFORM_API void postRender()
PLATFORM_API AbstractManipulator & getCameraManipulator()
PLATFORM_API bool commitAndRender()
PLATFORM_API ParametersManager & getParametersManager()
PLATFORM_API KeyboardHandler & getKeyboardHandler()
PLATFORM_API bool commit()
Provides an abstract implementation of a ray-tracing engine.
The KeyboardHandler class manages keyboard shortcuts and special keys.