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struct | core::SDFGeometryData |
| A struct that holds data for Signed Distance Field (SDF) calculations. Since this struct holds data for SDF calculations, it is assumed that the geometries have been converted to Signed Distance Fields beforehand. More...
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class | core::ModelInstance |
| A class representing an instance of a 3D model. More...
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class | core::ModelParams |
| The ModelParams class represents the parameters needed for initializing a model instance. More...
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class | core::ModelDescriptor |
| The ModelDescriptor struct defines the metadata attached to a model.Model descriptor are exposed via the HTTP/WS interface. Enabling a model means that the model is part of scene. If disabled, the model still exists in Core, but is removed from the rendered scene. The visible attribute defines if the model should be visible or not. If invisible, the model is removed from the BVH. If set to true, the bounding box attribute displays a bounding box for the current model. More...
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class | core::Model |
| The abstract Model class holds the geometry attached to an asset of the scene (mesh, circuit, volume, etc). The model handles resources attached to the geometry such as implementation specific classes, and acceleration structures). Models provide a simple API to manipulate primitives (spheres, cylinders, triangle meshes, etc). More...
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struct | core::Model::Geometries |
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